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  • [1. 12. x] ScienceAlert ReAlerted - Kerbal Space Program Forums
    Features: Audio and visual cue when science is available Configurable science filters for experiments Configurable option to stop warp when an experiment becomes available science threshold to ignore low value reports SCANsat v6 1+ support! Optional SCANsat integration Both Blizzy and stock toolbar are supported by using the ToolbarController Button color indicates the following White for a
  • [0. 23] [Released] ScienceAlert 1. 3: Experiment availability feedback . . .
    Critical: experiment data multipliers aren't calculated correctly, sometimes resulting in incorrect alerts Fixed in 1 3 Critical: stopping warp on experiment discovery could sometimes affect orbit parameters Fixed in 1 2
  • [1. 0. 4] ScienceAlert 1. 8. 9: Experiment availability feedback (July 13)
    When is is it time for science? Who knows! The game provides no feedback when you've crossed a biome barrier, a new crew report is available or when you've forgotten to run a goo experiment Wouldn't it be cool to stop guessing?What it does:Javascript is disabled View full albumFeatures:Audio an
  • [1. 12. *] MOAR [x] Science! - KSP Science report and checklist
    Why use [x] Science! ? In flight status window kind of like Science Alert With a simple list and a textbox filter it is really easy to use Available from anywhere No need to leave your craft and switch to the KSC Lab It reports on all science, not just the stuff you have recovered to KSC It reports on all vehicles, great for multi-craft missions (Option to check debris for science
  • [1. 3. 1] ScienceAlert 1. 9. 1: Experiment availability feedback (10. feb. 18)
    SCANsat support Enable SCANsat integration in the additional options menu With this option enabled, you will only receive biome-associated alerts if you have mapped that portion of the planet's surface Non-biome specific alerts will still occur as normal Known Bugs: if you transmit science report (s) using a transmitter's action menu, the reports queued for it won't be taken into account until
  • [KSP 1. 9. 0] [x] Science! Continued - KSP Science report and checklist . . .
    [x] Science! - A Science Report and Checklist for Kerbal Space Program [x] Science! keeps track of the science experiments you have completed and recovered to Kerbal Space Center It also tracks science you have gathered which is held on vehicles and kerbals No matter what game scene you are in,
  • [1. 12. x] ScienceAlert ReAlerted - Kerbal Space Program Forums
    ArgumentNullException: Argument cannot be null Parameter name: source at System Linq Check Source (System Object source) [0x00000] in <filename unknown>:0 at System
  • [1. 12. x] ScienceAlert ReAlerted - Kerbal Space Program Forums
    Can I get some more information on the SCANsat integration? I've just got a small probe with a thermometer and a barometer on board When I enable SCANsat integration, the experiments don't show up in the available experiments But when I disable the integration the experiments show up This is literally the first thing I put on the launchpad so I haven't done anything with SCANsat yet (It is
  • [KSP 1. 4. 5] [x] Science! - Kerbal Space Program Forums
    Why use [x] Science! ? In flight status window kind of like Science Alert With a simple list and a textbox filter it is really easy to use Available from anywhere No need to leave your craft and switch to the KSC Lab It reports on all science, not just the stuff you have recovered to KSC It reports on all vehicles, great for multi-craft missions (Option to check debris for science
  • [1. 12. x] ScienceAlert ReAlerted - Kerbal Space Program Forums
    Mod DLLs found: Stock assembly: Assembly-CSharp v0 0 0 0 ScienceAlert v1 9 0 1 MiniAVC v1 2 0 6 ClickThroughBlocker v0 1 7 1 v1 0 0 0 MiniAVC v1 2 0 6





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