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  • [1. 1. 2] Kerbal Attachment System (KAS) 0. 5. 8
    Last updated 12 June 2016 - v0 5 8 for KSP 1 1 2 KAS introduces new gameplay mechanics by adding winches and eva attachable struts pipes It gives some purpose to EVA and can be used for many things: Resource transfer Towing parts Base vessel interconnections Vessel consolidation Cranes Airship a
  • [Minimum KSP version - 1. 11] Kerbal Attachment System (KAS) v1. 12
    After discussion with @KospY, who is the author of the original idea, we agreed that I should take ownership over the mod to continue maintaining and developing it Today, KAS is completely different from what KospY have made in 2015, but his idea is still here - we connect vessels in space! The
  • With KSP 1. 11 around the corner, will KIS KAS still be worth using?
    Note: Your post will require moderator approval before it will be visible
  • [Minimum KSP version - 1. 11] Kerbal Attachment System (KAS) v1. 12
    Here is the plan that I've made when working on the KAS v1 design (and this plan didn't become live): "HP-01 Harpoon" only attaches to asteroids and celestial bodies surface You cannot hook a kerbal (it's a live being) or a part (it's metal and sturdy) Attaches at impact EVA is required to detach the harpoon from the asteroid surface
  • Kerbal Attachment System (KAS) 0. 4. 7 - Kerbal Space Program Forums
    KAS 0 4 4 has been released The download on Spaceport (link in the first post) has been updated This is a compatibility update for KSP 0 22 KAS does not yet integrate with the new Research and Development system Changes in this version: The container editor will only show parts that have been unlocked when in career mode
  • Kass Install, Screenshot TUFX Guide (Always WIP)
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  • KIS KAS tutorial? - Kerbal Space Program Forums
    How do you go about wielding bolting parts in KIS KAS? And how do you go about assembling a rover via KIS KAS as well?
  • [0. 21. 1] KAS v0. 4. 3 - Kerbal Space Program Forums
    KAS - Kerbal Attachment SystemLatest version : 0 4 3 ALPHA (16 October) This mod introduce new gameplay mechanics by adding winches, hooks (magnet grappling-hook anchor), containers, grabbable attachable parts, constructible struts and pipes It mainly focused to give some purpose to eva
  • Re-rooting a vessel mid flight with KIS KAS - Kerbal Space Program Forums
    So, you separated a rover, or built one from scratch, or undocked your craft with the inline docking port, or messed in some other way, that root part is out of whack and your craft defaults to a wonky orientation You must remember to switch "control from" every time you go to it, or you'll perf
  • Kass Install, Screenshot TUFX Guide (Always WIP)
    Kas's TUFX Visual Setup Guide![Configs Setup always WIP] I've been asked from the Moon and back questions such as 'TUFX Profile?' 'What mods are you using?' etc I'm hoping this thread covers everything you need to make some really lovely screenshots 1 TUFX Configurations I have 4





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